AI Insights · Timothy · October 2021
Top 5 Puzzle Games on iOS in the Middle East for Q3 2021
The performance of the top 5 puzzle games on iOS in the Middle East during Q3 2021 saw varying trends in weekly downloads, revenue, and active users.
The performance of the top 5 puzzle games on iOS in the Middle East during Q3 2021 saw varying trends in weekly downloads, revenue, and active users. Below is a detailed analysis of each game's performance.
Angry Birds 2 from Rovio Entertainment Oyj experienced notable fluctuations in its metrics. Weekly revenue peaked at approximately $11.8K in the week of August 23, while weekly downloads saw a high of around 17.8K in the week of August 2. The game maintained a strong weekly active user base, reaching a peak of 234.5K in early August before gradually declining to 164K by the end of September.
June’s Journey: Hidden Objects by wooga showed a consistent performance. Weekly revenue saw a significant increase, peaking at $8.3K in late August. Weekly downloads, however, declined over the quarter, starting from 6.4K at the end of June and dropping to 2.3K by the end of September. The game’s weekly active users remained relatively stable, fluctuating between 18.4K and 14.6K throughout the quarter.
Manor Matters from Playrix displayed mixed trends. Weekly revenue peaked at around $7.9K in late August but dropped to $2.4K by the end of September. Weekly downloads showed a similar trend, with a high of 5.9K in mid-August and a low of 1.5K in early September. Weekly active users started at 76.1K at the end of June, peaked at 70.8K in mid-August, and then declined to 52.7K by the end of September.
Bubble Shooter: Pop & Blast by Ilyon Dynamics Ltd. maintained relatively steady metrics. Weekly revenue peaked at approximately $6.6K in mid-August, while weekly downloads reached a high of 8.6K in early July. The game’s weekly active users remained fairly constant, fluctuating between 87.2K and 79.6K over the quarter.
codeSpark - Coding for Kids by Homer showed positive trends. Weekly revenue saw a peak of $3.5K in late August. Weekly downloads showed significant growth, starting at 719 in late June and reaching 3.4K by the end of September. The game’s weekly active users increased steadily, starting from 7.8K at the end of June and rising to 11.9K by the end of the quarter.
These insights are based on data from Sensor Tower, which provides more detailed analytics and trends for mobile applications.